Category Archives: Interviews

Building Rome

When LucasArts began to diversify again by publishing a slate of non-Star Wars titles, Gladius was at the top of the lineup. No expense was spared in the creation of books and materials to let people and the press know about the game during its creation. Now that it has been released, the turn-based gladiator combat game has been winning both accolades and a huge base of players. GiN challenged Robert Blackadder of LucasArts to field questions about how Gladius came into being, and of LucasArts' new diverse portfolio. GiN: How did the idea for Gladius come about? Blackadder: I wanted to … Continue reading Building Rome