Moonfrost: The Epicosy Life Sim Builder Moving To Early Access

Indie studio Oxalis Games today announced that Moonfrost is coming to Steam Early Access in October. Blending the warmth of a cozy life-sim with deep building systems. The unique twist on the genre invites players to restore a struggling village, build relationships with a diverse cast of characters and heal a community from within. Moonfrost […]
Metro 2033 And Metro Last Light Getting Free Next Gen Graphics and Performance Update

The award-winning origins of the METRO saga return this October, as 4A Games announce the upcoming METRO Redux Next-Gen Update – a free update for METRO 2033 Redux and METRO Last Light Redux, bringing a host of visual, performance, and platform enhancements to modern hardware. The update launches on Oct. 22 on Steam for the […]
Mystery Sci-Fi Puzzler Rivage Game Launches To PC And Consoles

Swedish indie game publisher Raw Fury and developer Exnilo Studio released their highly anticipated immersive sci-fi puzzle game, Rivage, on PC via Steam, PlayStation 5, XBOX Series X, XBOX on PC and XBOX on Cloud. Players are invited to step aboard the 25th-century A.R.E.S space station and put their puzzle-solving skills to the ultimate test […]
Why Regulated Online Casinos Are Becoming a Larger Gaming Category

Online casino gaming occupies an interesting space in the wider games industry. It has familiar ingredients of digital entertainment, from recognizable game formats to mobile play and evolving interfaces, but it also operates within a heavily regulated commercial gaming market. This is becoming easier to see as more states publish detailed figures on online casino […]
Cleared Hot Second Campaign Takes Choplifter Into the Jungle

MicroProse and Not Knowing Corporation today announced that Jungle Storm, the second campaign for Cleared Hot, launches on October 15 as a free update for everyone who owns the game. It’s available on Steam. The new campaign brings nine missions, with playtime comparable to Chapter 1, and sends players into rain and lightning against a […]
Why Fishing Keeps Showing Up as a Game Design Theme Across Every Platform

Fishing is one of the strangest success stories in game design. The actual activity involves long periods of waiting punctuated by brief moments of action, which is close to the opposite of what most game designers try to engineer. And yet fishing has become one of the most consistently recurring themes in gaming, showing up […]
Furyball: Rogue Revenge Enters Steam Early Access

Furyball: Rogue Revenge, the fast, violent and irreverent action roguelite from independent studio Rebound, launches in Early Access on PC via Steam. Watch the launch trailer, scored with a new track by French Touch producer The Toxic Avenger. The first rogue “Beat’em Ball”: a fast-paced action roguelite where your only weapon is a bouncing bullet […]
The Game Client Is No Longer the Whole Game

Open a complicated game in 2026, and there is a fair chance another screen will appear beside it. A phone holds a build guide while the PC runs the game. Steam Community Guides sit one overlay away. Discord answers the question the tutorial skipped. Players have always exchanged knowledge, but modern game systems give them […]
Revised Core Rules for The One Ring and The Lord of the Rings Roleplaying 5E Launches

From the halls of Rohan to the heights of Minas Tirith, Free League Publishing is bringing new adventures to the tabletop with today’s BackerKit campaign for The One Ring and The Lord of the Rings Roleplaying 5E, based on the books of J.R.R. Tolkien. The campaign, which was funded within minutes after launch, features six […]
Are Untradeable Rewards Worth It in FC 27 Ultimate Team? A Practical Squad-Building Test

Untradeable rewards can be some of the most tempting options in FC 27 Ultimate Team. An SBC may offer an exciting player or a useful upgrade, but completing it often means committing coins, cards, and other resources that cannot be recovered. That makes the real question less about whether the reward looks good and more […]
