Shattered Galaxy Breaks the Mold

When I originally heard about the ambitious real-time strategy project from Nexon called Shattered Galaxy, where they would create a massively multiplayer world of perpetual war, I was a bit skeptical. I had visions of one giant tank rush and of overlord players running around stomping every new person to strap on their combat boots. To say I was pleasantly surprised is putting it mildly. Far from the frag-fest I was expecting, Shattered Galaxy actually shows more strategic prowess than most turn-based games. It’s a different type of strategy however than most are used to. You control between six and … Continue reading Shattered Galaxy Breaks the Mold

Arcanum is Bookish, Hardcore Fun

I want to say that Arcanum is the "thinking person’s role-playing game" but shouldn’t every RPG be for thinking people? I also want to rave about how much I enjoyed playing the game, but I think I better first explain that Arcanum won’t appeal to everyone. Arcanum is a role-playing game in the purest since. Never have I encountered a title that caused me to really think about gameplay so deeply. Even my ruling favorite RPG series, Baldur’s Gate, did not rise to this level of complexity. This can be a good or a bad thing, depending on your personal … Continue reading Arcanum is Bookish, Hardcore Fun

Finally, a Playable Space Combat Game

Do you have trouble, like I do, remembering that you have to hit the ‘up’ arrow to fly down and the ‘down’ arrow to fly up? Do enemy Frigates blast your Space Behemoth from the sky while you are trying to bring your massive weapons systems to bear on their puny hulls? Then perhaps you may find Star Trek: Deep Space Nine Dominion Wars (hereafter called Dominion Wars) to be an enjoyable game. The premise is simple – Deep Space Nine (the Federation’s multicultural space station) is sitting at the entrance to a stable ‘worm hole’ that leads to another … Continue reading Finally, a Playable Space Combat Game

Anarchy Online is Revolutionary

Anarchy Online sounds a bit like some shooter free-for-all, at least judging from the main title. But despite this, the game is actually an online massively multiplayer RPG that is second to none in terms of character development and detailed landscapes. The first thing however that sets Anarchy Online apart from most massively multiplayer RPGs is that the world of Anarchy Online takes place in a science fiction universe. Getting away from the normal medieval theme that seems to permeate every other online world is quite nice. With the futuristic setting comes a lot of interesting paths that a character … Continue reading Anarchy Online is Revolutionary

Millie Meter's Nutrition Adventure Falls Flat

I have never been so appalled at a piece of so-called educational software in my life. Millie Meter is so far from educational as to be down right offensive at times, though mostly it’s just an absurd piece of software. The game begins with the heroine, Millie Meter walking among boulders. One of them has a stomachache. He asks Millie to get in a helicopter (they call it something cute, but it’s a helicopter) that he just happens to keep nearby in case he wants anyone to travel through his digestive system. This beginning is the first problem. I don’t … Continue reading Millie Meter's Nutrition Adventure Falls Flat

Echelon Attacks Traditional Sims

Although my interest in PC gaming has slowed down to a crawl (most likely because of the lack of monetary surplus compared to the extensive cost of new hardware to meet demand), I still take the time and patience to try out new PC titles that can actually run on my system. Imagine my surprise when Emperor: Battle for Dune, not only ran on my old Athlon 700, but ran well. But still when I go back to PC games, I still think of the one title that got me started in PC titles more than anything else (except maybe … Continue reading Echelon Attacks Traditional Sims

Max Payne is Pure Pleasure

Max Payne had a lot of things going against it when I decided to give it the once-over for review. I, like all other professional writers, try to keep my bias out of reviews. But off the bat, things did not look good. I have seen so many variations on shooters this past year that I doubted I would find anything new with this title. Also, I am not a big fan of third-person shooters, mostly after having been poisoned to them by lackluster – and some very bad – titles like Eradicator (anyone remember this one?) and Soldier (based … Continue reading Max Payne is Pure Pleasure

Play with the ABCs Makes Letters Friendly

ALPHABET: Play with the ABCs, is exactly what it says. It is an opportunity to play with each letter of the alphabet in its own unique way. Based on the art of Czech artist Kveta Pacoska, letters float and fade in and out on the screen. The child can double click on one which will take him to a screen of just that letter. Then he/she has to figure out how to effect the letter, sometimes blowing into the microphone will ripple the letter. Sometimes it’s a matter of moving the mouse so that a letter like "G" will eat … Continue reading Play with the ABCs Makes Letters Friendly

World at War Has Got You Covered

Steel Panthers: World At War V6.0 (SP:WAW) is the latest iteration of the long-running Steel Panthers series of tactical simulations, and by far the most comprehensive. The game covers land warfare from the colonial wars of the 1920s to the end of the Second World War on a tactical scale. Typical battles range dramatically in scale, from company to regimental-sized engagements. Map size also varies, and can be customized. The largest maps are truly huge. For a game that traces its origins to a 1995 SSI release, SP:WAW has aged extremely well. Perhaps aged isn’t the right term; Steel Panthers … Continue reading World at War Has Got You Covered

MechWarrior 4: Vengeance Serves Up Hot Revenge

Ever have the desire to take command of a BattleMech? Never heard of a BattleMech? In either case you owe it to yourself to check out the latest installment of the MechWarrior line. Yep,this is a continuation of the games based on the FASA board/miniatures game called BattleTech. In case you were wondering a BattleMech is, roughly speaking, a 35 to 50 foot tall, 80 to 100 ton mobile suit of armor capable of speeds in excess of 90 miles per hour and with enough firepower to take on a small city single handedly. Got your interest yet? I should … Continue reading MechWarrior 4: Vengeance Serves Up Hot Revenge

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