The Classic Game Design book is more than just a paper guide. It comes with a CD and all the programs needed to learn, step by step, how to code games that ruled the arcades during the classic coin operated era of gaming.
The Ghosts of Saltmarsh Dungeon and Dragons supplement is one of the most ambitious for Wizards of the Coast, updating classic modules like Danger at Dunwater into fifth edition masterpieces while adding new rules and settings to help launch exciting seafaring adventures.
Team Yankee is a speculative military fiction novel that presupposes that NATO and the Warsaw pack triggered World War III back in 1985. Written by Harold Coyle, its actually a retelling of an excellent story by Sir John Hackett, which is also the basis for a thriving minitures combat game.
Gamers should love the HALO book franchise, because it dives deep into the lore and the universe that is only lightly covered by the games. HALO: Renegades does this, while also delivering a compelling sci-fi story that stands on its own.
Wild is for sure an adult read, though the main plot involves a woman who can take the form of any animal at will. Once a month the full moon transforms her into a fierce wolf-like creature without a human conscience, which tends to make her relationships difficult.
Although a little cliched with a plot about a young teenager becoming a superhero in a time of crisis, Scales, Spirits of Chaos Book One is nonetheless a pretty good read for those who enjoy the superhero and young adult genres.
Outland, Quantum Earth Book One is a good end of the world type disaster tale that has some deep physics like experimental quantum uncertainty principals at it’s core. Basically, science nearly destroys the world, and these people try and survive it.
We have been following The Demon Accords book series for quite a while, and Demon Divine, number 14 in the series, is quite possibly the best tale yet from author John Conroe.
Peter Green just has his pajamas, a silk tie, and a one-way bus ticket to Mrs. Battisworth’s Academy for Unliving Boys and Girls, a strange and spooky school for dead orphans like himself. This book is like Harry Potter, but with dead kids.
A much darker sci-fi series than many readers are probably used to experiencing, War’s Reward is the sixth and final book in the Free Fleet tale. Although some of the series was borderline insufferable at times, the story wraps up nicely with all plotlines satisfactorily completed.