Impossible Fun

It’s not easy to break the mold, especially in the real-time strategy and shooter genre. You can improve the graphics and sound, but at the core we have not seen anything too new for a number of years. Impossible Creatures does bring new and exciting elements to the table, much to the joy of tired tank-rushing RTS gamers. The two interesting elements are that you can combine real-world creatures in a primitive lab to create just the right behemoths of destruction, and the fact that you have to use real-world creatures and their abilities to do it without the aid … Continue reading Impossible Fun

A Decent Quest

It takes some guts to put out a puzzle game in a declining market that is rife with them. But it really takes guts to put one out that is based on a movie that was put out almost twenty years ago…and your name isn’t Lucas, that is. Auryn Quest is just that, and it is in many ways not what I expected. Based on The Neverending Story (it’s even hailed as Part I), this game takes you to various places in Fantasia to retrieve the Auryn and help the child-like Empress fight back the nothing…again. Must be like a … Continue reading A Decent Quest

Real Time D-Day

A real time simulation of the Allied invasion of France in 1944 sounds VERY interesting. Too bad Matrix Games and Lamb Software did not end up with a product fitting of the intended scope, possibly due to the scope itself being too large. Problems start right at installation. No manual came with the game so there is no immediate help in getting started. I installed the game and no icon came up on the desktop. No problem, just open and close the CD door to get the CD to run. Hmmm, seems like the only option is to install the … Continue reading Real Time D-Day

The Sims Online is Addiction Squared

Adding online playability to the immensely popular Sims series is like throwing gasoline onto a bonfire. For fans of the game, it is an excuse to permanently enter the ranks of the addicted. Maxis has created an inviting and friendly online world, more so that I have ever experienced before. The world’s rules are completely stacked to foster cooperation between players. The end result is that it is unlikely that you will have a bad experience when you start playing. When you first begin your Sims experience, you will have to first create the person, your avatar if you will, … Continue reading The Sims Online is Addiction Squared

An RTS with a Twist!

I can hear the cries already "Jeesh, not yet ANOTHER RTS with a twist!" But wait until you have tried this new offering from Microsoft Games and Ensemble Studios before ye judge to harshly. Anyone remember that old classic – Populous? Remember how you had god powers granted based on the number of followers you had? Well, Ensemble Studios has worked this into Age of Mythology quite nicely! What you have is a world dominated by three cultures – Egyptian – Norse – Greek. Each is quite unique and each has their own pantheon of gods with their own ways … Continue reading An RTS with a Twist!

A Great, but Difficult, War

So close, yet they missed the mark. Hopefully the review that follows will make this statement clear. Iron Storm begins in March of 1964 and World War I (yep that is not a typo) is still in full swing. You play the part of Second Lieutenant James Anderson, who has grown up with this war being all he knows, and he knows it VERY WELL. Anderson is called on to undertake a series of missions that will stop the leader of the opposition from unleashing a terrible weapon on the good guys. And YOU are responsible to make sure he … Continue reading A Great, but Difficult, War

Tribunal Adds Creativity to Creation

I was so happy having just completed about 300 hours of role-playing, easily the largest amount of time I have spent on a single non-online only game in my life. Super bad guy Dagoth Ur fell to my blade, well, actually he fell to an earthquake after I completed the game-winning ritual, but I’ll take the credit for his death. I sat back to breathe a sigh of relief. Nothing to do now other than travel around the world fighting minor baddies like bandits living in caves or the occasional marauding Kagouti. And my manor home is decked out in … Continue reading Tribunal Adds Creativity to Creation

Content is King in Camelot

You asked for it and now you have it – more content for Dark Age of Camelot. I do not know how many articles I have read that listed the biggest drawback of Dark Age of Camelot as the lack of content and then go on to base this on a comparison to a game that has been on the market nearly four years with four expansions under its belt! So, hopefully Shrouded Isles may quiet these critics for awhile. What do you get? Shrouded Isles brings an upgraded graphics engine, with the down side being you need a relatively … Continue reading Content is King in Camelot

Hitting the Sweet Spot

He’s a bald geezer with a barcode tattooed onto the back of his burly neck, but somehow he still manages to walk in the shadows and dispose of his targets with deadly efficiency. I am of course talking about Codename 47, who has returned to dish out some harsh justice in Hitman 2: The Silent Assassin. Step into the genetically engineered shoes of uber hitman 47 for some stealth and sinister underbelly of society type shenanigans. When the game begins, 47 has hung up his silencer and retreated to the confines of a Sicilian monastery. But local mobsters have discovered … Continue reading Hitting the Sweet Spot

The Great Escapes

To me Prisoner of War was marketed as a cross between the movie Stalag 17 and the TV show Hogan’s Heroes for the computer. As a fan of both, when I saw that it was coming out, I ran to my editor and begged to be the reviewer. He is also a fan of the show and the movie, so we worked out a compromise, he agreed to take a look at the PC version, and the Xbox version was all mine. I figured it was a fair trade and I was not disappointed. The game is set during World … Continue reading The Great Escapes