Category Archives: Reviews

Konami’s NBA In The Zone ’98 fouls out

I would like to know just what is wrong with Konami these days. I remember how it used to be about ten years ago, when their name was synonymous with quality. After all, who can forget their innovative NES series such as Contra, Castlevania, and Gradius. This tradition of greatness went on during the era of SNES and Genesis, with 16-bit releases of their classic series. That, like many other legacies, are destined to change. When Konami started creating games for the PlayStation, they suddenly obtained this new desire to make nothing but sports games. Sure there were some good … Continue reading Konami’s NBA In The Zone ’98 fouls out

Fighters Destiny helps catch up N64 as a fight game platform

While the Nintendo 64 might be a good system for racing games and remakes of classic NES and Super NES games, fighting games seem to have been left behind. Those that are made, however, went from relatively average to just plain awful. While the Saturn had quality fighters like Virtua Fighter 2 and Dead or Alive, and the PlayStation had is superior Tekken lineup, the Nintendo 64 was left with worthless junk such as Mortal Kombat Trilogy and War Gods. It’s been a year and a half since the N64 was released, and there hasn’t been one great fighting game … Continue reading Fighters Destiny helps catch up N64 as a fight game platform

Galapagos makes a new(born) splash in industry

Imagine guiding a newborn baby through a deadly maze of lava pits, toxic clouds and spinning laser turrets. You can’t actually touch the child, but he has the capacity to learn from his mistakes. Such is the fun and often highly frustrating world of Anark Software’s Galapagos. Players are charged with guiding a newly born metal bug named Mendel in his attempts to escape the evil workshop that created him. (The plot is a little thin but that’s not where this game’s strength is at.) When Mendel is born his mind is as blank as a political candidate on the … Continue reading Galapagos makes a new(born) splash in industry

Blade Runner is a cut above normal adventure games

Westwood Studio’s Blade Runner is a real-time adventure that is to the game world today what the movie was for that industry 10 years ago: a sci-fi thrill ride that pushes industry standards to a new level. Westwood has done an excellent job recreating the dark urban world of Los Angeles in 2019 on four CDs. Players will feel like they are inside the movie. There are over 100 interactive areas of the city you can find and explore. And, the game looks perfect – even better than in the movie – without any hardware acceleration required. Realistic fog, fire, … Continue reading Blade Runner is a cut above normal adventure games

Diddy Kong Racing Make Up for Mario Kart’s Shortcomings

Several months after the somewhat disappointing Mario Kart 64 was released, Rareware learns from Miyamoto’s mistakes and comes out with a Mario-esque racer that goes above and beyond any racer released on the Nintendo 64. Diddy Kong Racing, to the casual gamer, might look identical to Mario Kart 64, but in essence, it’s a whole new game. Sure, there is your typical racing, but it doesn’t end there. The game is one all-out adventure. The basic setting for the course is reminiscent of Mario 64, as vehicles travel over one main island which connects to several different sections, or "lobbies." … Continue reading Diddy Kong Racing Make Up for Mario Kart’s Shortcomings