There are many ways for developers to pull players into their worlds. This week we look at two different approaches, one of them quite expensive.
New laws now give game developers the chance to copyright their works in progress. Our special guest columnists explain the process.
A new book claims that Blizzard Entertainment’s Warden rootkit is spying on World of Warcraft players, collecting data on IM buddy lists, e-mail and all the Websites players visit.
The second installment of the Hitman series nearly got tied to the DC sniper killings a few years ago. Thankfully, that stigma has been removed as the fourth title is released.
As a five year veteran of the show, Chris sees E3 from a slightly different direction. From mobile games to Oblivion chasers, find out what is hot this year.
In the past 30 years the innovation and advancement of the game industry has been astounding. And with E3 just around the corner, the bar for new games this year is incredibly high.
Wow, 2005 showed us a lot of good games, and a few that were worthy of the "Hall of Shame" as well. Here is our recap of a mad, mad 2005.
Two attorneys working in DC talk about why it’s important for game companies to patent their hard work, and dispel some longstanding myths about the process.
Staff Reporter Jevon Jenkins journeys to Las Vegas to compete in the massive EVO2K5 tournament, and finds that gaming is a common bond across many barriers.
Our London-based European Correspondent Chella Ramanan is taking a break in the wake of terrorist attacks there. Our thoughts and prayers are with her, and all of England.