Anastasia Staten, executive director of the ESA Foundation, issued the following statement today thanking Bethesda for its $100,000 donation to the Foundation’s Computer and Video Game Scholarship Program. “Thank you, Bethesda, for this generous gift. Your donation will transform and expand opportunities for women and minority students pursuing their dream of a computer science or video game arts degree, and it will help the ESA Foundation continue its mission of fostering diversity, gender balance, and inclusion in the video game industry and empowering the next generation of video game developers.” Established in 2007, the ESA Foundation Computer and Video Game … Continue reading Bethesda Contributes $100,000 to the ESA Scholarship Foundation
According to the ESA, the trade association that owns E3 Expo, more than 68,000 people convened at the Los Angeles Convention Center June 13-15 to attend E3, the world’s largest and most anticipated video game event. Billions more watched E3 2017 online as nearly 300 exhibitors showcased thousands of new products, including more than 150 never-before-seen products and titles. The show also featured a record 126 exhibitors with virtual, augmented, and mixed reality products and will be remembered for its fan-focused approach. For the first time, E3 welcomed 15,000 video game fans and the new E3 Coliseum gave those fans … Continue reading ESA Touts Great E3 Expo 2017 Successes
Some schools are expanding their athletic programs to include competitive video games, and are offering scholarships to top gamers. If this trends continues, eSports could begin to rival traditional ones, or at least be on the same level, at many college campuses.
The Entertainment Software Association (ESA) welcomed Anastasia Staten as the new Executive Director of the ESA Foundation, the charitable and philanthropic organization for the U.S. video game industry.
The Entertainment Software Association (ESA) today announced its fourth annual Electronic Entertainment Expo (E3) College Game Competition. The contest provides colleges and universities with video game development programs an opportunity to exhibit student work at E3−the world’s premier trade show for computer and video games.
The U.S. computer and video game industry generated $23.5 billion in revenue in 2015, according to new data released today by the Entertainment Software Association (ESA) and the NPD Group. This is an increase in total consumer spend from reported 2014 sales, which were at $22.4 billion.