Some schools are expanding their athletic programs to include competitive video games, and are offering scholarships to top gamers. If this trends continues, eSports could begin to rival traditional ones, or at least be on the same level, at many college campuses.
The Entertainment Software Association (ESA) welcomed Anastasia Staten as the new Executive Director of the ESA Foundation, the charitable and philanthropic organization for the U.S. video game industry.
The Entertainment Software Association (ESA) today announced its fourth annual Electronic Entertainment Expo (E3) College Game Competition. The contest provides colleges and universities with video game development programs an opportunity to exhibit student work at E3−the world’s premier trade show for computer and video games.
The U.S. computer and video game industry generated $23.5 billion in revenue in 2015, according to new data released today by the Entertainment Software Association (ESA) and the NPD Group. This is an increase in total consumer spend from reported 2014 sales, which were at $22.4 billion.