Dr. Edward Metz leads education technology programs at the U.S. Department of Education’s Institute of Education Sciences. In addition to promoting educational and learning games, he is always on the lookout for worthy programs in need of government funding.
Daniel Greenberg grew up playing Dungeons and Dragons and creating fantastic worlds. Then after college he worked on some of the most iconic RPGs and videogames ever made. Today, his games help those struggling with health problems and other serious issues.
Cedar Games is a five-person studio based in Cologne that is pushing some really big ideas, like an apocalyptic RPG that is customizable enough to be loved by casual gamers, hardcore role-players, PvP warriors and sim-loving crafters. Find out what strange magic is going into the development of their premiere Z-Alert game.
Lead designer of Monument Valley, Ken Wong, releases the first game from his Melbourne studio, Mountains. Florence is a game about love and Wong discusses the challenges of portraying romance in games.
Run-D.M.C.’s Darryl McDaniels may be famous for his amazing rap group, but at the Baltimore Comic-Con, the focus was on his latest endeavor, Darryl Makes Comics, a new comic series McDaniels is creating. Of course, he also performed some amazing raps, to the delight of his fans.
Wandering the halls of Baltimore Comic-Con this year, our reporters ran into a variety of cosplayers, all of whom seemed to have different reasons and methods for getting into the costumed fun. We talked with some of the most interesting cosplayers at the show.
Last year, we had the opportunity to attend a few of the Comics and Popular Arts Conference panels at DragonCon, and talk with Johnathan Flowers, Ph.D Candidate, about comics, games and fandom, regarding how they stack up with respect to representation, diversity, and myth-building. We continue our chat this year.
Intrepid GiN Reporters Marie and Robert Brownhill not only reported on all the events at DragonCon this year, they also participated, making a costume coordination that somehow bridged the gap between Star Trek and Star Wars.
At Awesome Con 2017 Nolan North his Q&A to talk about and answer audience questions about his career, acting, and video games. From his start, to TV and movie roles, to voicing any type of character Nolan North gave the audience an entertaining and insightful look at his career. We also heard his thoughts on games and characters.
The last of the Star Wars Celebration coverage is a talk by Academy – Award winning artist and production designer Doug Chiang as he discuss the design of some of the locations, characters, and vehicles seen in Rogue One: A Star Wars Story.