Looking for a new boardgame? Titles like Munchkin, Ticket to Ride, Settlers of Catan, and One Night Ultimate Werewolf are great fun, if you know about them. Bebo’s new guidebook picks 100 top games, and explains what they are all about and who should play them.
The Classic Game Design book is more than just a paper guide. It comes with a CD and all the programs needed to learn, step by step, how to code games that ruled the arcades during the classic coin operated era of gaming.
The studio behind the excellent Layers of Fear and the cyberpunk thriller Observer have crafted another masterpiece in Layers of Fear 2. This one delves deeply into a world of horror, and uses all kinds of sight, sounds and narrative techniques to portray its creeping dread.
Gamers should love the HALO book franchise, because it dives deep into the lore and the universe that is only lightly covered by the games. HALO: Renegades does this, while also delivering a compelling sci-fi story that stands on its own.
In the surprisingly not very radical Marx at the Arcade book, author Jamie Woodcock examines some bad practices in the videogame industry that exploits workers, and explores better ways of doing business that could also lead to better games.
Depending on your point of view, the theory put forward by The Simulation Hypothesis that we are all part of a giant videogame might be deeply disturbing, or could explain quite a lot of things about our wacky world.
Engineer Sylvia Tilly is a fan favorite character on the Star Trek Discovery television show. But we don’t really know much about her twisted backstory. The Way to the Stars novel fills that in nicely, providing a great background that explains her strenghts and weaknesses from the show.
Those of you obsessed with Spyro back in 1998 are going to love the Spyro Reignited Trilogy, which takes our beloved dragon on beautiful adventures. Featuring the voice of “Sponge Bob Squarepants” Tom Kenny, everything about this pack of games is pure quality.
Author Troy Denning is best known for the many great D&D Forgotten Realms novels he’s written. In Halo Silent Storm, he takes on sci-fi by delving into the pivotal character of Master Chief, and giving us an exciting origins story that is every bit as good as his Dungeons and Dragons work.
In the excellently written Halo: Bad Blood book, author Matt Forbeck takes us on a journey where normal humans and the enhanced Spartans, as well as the UNSC and ONI, must learn to get along to defend humanity from a new threat.