Intrepid GiN Reporters Marie and Robert Brownhill not only reported on all the events at DragonCon this year, they also participated, making a costume coordination that somehow bridged the gap between Star Trek and Star Wars.
At Awesome Con 2017 Nolan North his Q&A to talk about and answer audience questions about his career, acting, and video games. From his start, to TV and movie roles, to voicing any type of character Nolan North gave the audience an entertaining and insightful look at his career. We also heard his thoughts on games and characters.
The last of the Star Wars Celebration coverage is a talk by Academy – Award winning artist and production designer Doug Chiang as he discuss the design of some of the locations, characters, and vehicles seen in Rogue One: A Star Wars Story.
At Star Wars Celebration, fans of the books and comics got a chance to learn about different titles from the author’s and artists. This feature will cover both the Lucasfilm Publishing Writers’ Roundtable and Marvel Panel.
GiN reporter Marie Brownhill got the rare opportunity to sit down with the legendary Richard Garriott, better known as Lord British. We talk about his new game Shroud of the Avatar, his days with Ultima Online, and what it means to make a great games.
At DragonCon, GiN was able to chat with Comics and Popular Arts Conference speaker Johnathan Flowers, a doctoral candidate in Philosophy from Southern Illinois University. His research focuses on Japanese Aesthetics and the philosophy of race, gender and sexuality.
Timothy Zahn is well known as a Star Wars author, plus the Cobra series, The Icarus Hunt, The Conquerors Saga, Dragonback series and the Quadrail series. He came to AwesomeCon to talk all things sci-fi and Star Wars.
Looking for an amazing place to work in the game industry? We talk with Goodgame Studios, one of the most happening developers in Europe with over 1,200 committed game designers from sixty nations. From a swimming pool to food and beer, we find out why everyone wants to join up with Goodgame.
Lichdom: Battlemage was a huge success on the PC, with thousands of spells available to craft that could incinerate, melt, freeze, dazzle and who-knows-what-else to hordes of enemies. Now the badass mage concept is coming to consoles. We talk with the publishers to find out about Lichdom’s magic.
When diagnosed with cancer, Sam Coster decided to not only fight it, but to get together with his brothers to create the massive open-world, crafting RPG Crashlands at the same time. Sam beat cancer, and his game is winning over thousands of players.