Morrowind is (Finally) a True RPG

We have been waiting a long time for Elder Scrolls: Morrowind to be released by Bethesda Softworks, and the longer we waited and the more we read about the game, the more our expectations grew. To our great relief, Morrowind is everything that we were expecting and more. It is at long last"a true RPG for the computer. Chris is the primary reviewer on Morrowind and has experienced the game on the Xbox. John is going to chime in on his experiences with the PC. He has also had the chance to play longer, as the PC version came out … Continue reading Morrowind is (Finally) a True RPG

Quake 3: Arena is multiplayer mayhem

Let me start this review of Quake 3: Arena by saying that comparing this game with Unreal Tournament is inevitable. They are both superior in their own ways. Both involve hard-core deathmatches set on a grand scale, but where UT specializes in both single play and multiplay with all new tweaks, Quake 3: Arena (Q3A) sticks with the classic deathmatch engine, and in essence, this is not a bad idea. Now we know that the Quake series has never been well known for plot, and Q3A is no exception. The manual does explain about an alien race called the Vadrigar … Continue reading Quake 3: Arena is multiplayer mayhem

Dreamcast launches to fanfare, worthy titles

Stop dreaming, It’s here. For a while, it seemed as though 9-9-99 was never going to arrive. For three months, I waited oh so impatiently for this magical day to arrive, because I knew that on that day I would be a proud owner of Sega’s new 128-bit Dreamcast system. Even test runs on imports and severe cases of insomnia during the final days didn’t hold me back. And on that great day of 9-9-99, I was the first person in line at my local Software Etc., ready to dedicate my life towards the new world that Dreamcast would offer. … Continue reading Dreamcast launches to fanfare, worthy titles