BATTLETECH Launches Today for PC and Mac

Paradox Interactive and Harebrained Schemes today announced the release of BATTLETECH, the first turn-based tactical BATTLETECH / MechWarrior PC game in over 20 years, made possible by the support of 55,000+ Kickstarter backers. BATTLETECH is available on PC and Mac for the suggested retail price of $39.99, with Linux-support to be added post-launch. The game can be purchased from Paradox Plaza, Steam, GOG, and other digital retailers.

“There’s a lot of love for the BattleTech / MechWarrior universe, and the entire Harebrained team feels incredibly fortunate to have had the chance to work on a tactical combat game worthy of its legacy,” said Jordan Weisman, CEO of Harebrained Schemes and creator of the MechWarrior universe and original BattleTech board game. “We hope that fans of the universe and strategy gamers in general find as much fun and excitement playing BATTLETECH as we found creating it.”

Developed by Harebrained Schemes, the studio responsible for the critically acclaimed Shadowrun Returns series, BATTLETECH is the next generation of turn-based tactical ‘Mech combat. The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Take command of your own mercenary outfit of ‘Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair, maintain, and customize your stable of aging BattleMechs, all in the service of executing devastating combat tactics to defeat your enemies on the battlefield.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.