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Archives

New Guide Shows how to Program Classic Arcade Games
Book Review - Classic Game Design: From Pong to Pac-Man with Unity

New Guide Shows how to Program Classic Arcade Games

July 2, 2019 Colin Flanigan

The Classic Game Design book is more than just a paper guide. It comes with a CD and all the programs needed to learn, step by step, how to code games that ruled the arcades during the classic coin operated era of gaming.

Game Testers in the Spotlight
Book Review - Game Testing: All in One, 3rd Edition

Game Testers in the Spotlight

November 29, 2016 Colin Flanigan

Anyone interested in videogame testing should check out Game Testing: All in One. The textbook-like tome is sprinkled with inside jokes that game geeks will appreciate, as well as a deep look behind the mysterious tester curtain.

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  • Michael Blaker’s Movie Monday Featuring American Gangster

  • Baltimore Comic-Con 2025 Announces Key Panel Guests

  • Survivor Roguelike Arcane Overdrive Announced

  • Turtle Beach Creates New Colorful Console Controllers

  • How Gaming Tournaments Enhance Player Engagement With Rewards

  • Saudi Arabia’s Gaming Ambitions: From EA Buyout to Hosting Esports World Cups

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