Fourteen serious games designed for use in K12 or higher education have been cited for excellence in the 2018 International Serious Play Award Program. Entries in the competition doubled and judges cited vast improvement in the quality of the serious games entries over 2018. Gold Medals were awarded to: • Slice Fractions 2, an intuitive puzzle game from Ululab that lets K12 students discover important fractions concepts, built in cooperation with the UQAM university • To Be a Whale, an educational exploration game created by from Lohika ApS where K12 students learn to code by controlling the movements of a … Continue reading Fourteen Games For Education Win Serious Play Awards Competition
Jesse Schell was one of the first developers to recognize the power of serious games when he founded his company, Schell Games, back in 2002. Today, it employs over 100 people, and works on some of the most interesting serious games around, right alongside its other original, purely entertainment based, titles.
Entries in the International Serious Play Award Competition for college or high school student-created learning games are due May 15. The award recognizes outstanding examples of student created table top or digital games or simulations designed for use in education or training. Games created for business or vocational training, government or healthcare training or games for K12, higher education or museums may be submitted. Winners will be honored at Serious Play Conference Events. Learn how to enter your game at: https://www.seriousplayconf.com/awards/ Events: Serious Play Conference 2018
Over one hundred thought leaders in the burgeoning serious games market will be attending and speaking at the 2018 Serious Play Conference in Washington, D.C. this July. The show will include a five-year forecast showcasing where this part of the game industry is headed.