Tomb Raider Survival Guide

The first two episodes of Guide to Survival highlighted how an inexperienced Lara Croft must use her intellect and whatever she can scavenge to survive the harsh conditions of Yamatai. In this final episode we dig deep into Lara’s scrappy and raw approach to combat. The elements aren’t the only thing after Lara on the island predators come in both two and four-legged varieties. Lara’s unlocked skills and weapon upgrades culminate in her combat style, executed in both close-quarters and frenzied firefights. Outnumbered and outgunned, stealth is frequently Lara’s strongest advantage. Approaching enemies undetected will allow her to pull off … Continue reading Tomb Raider Survival Guide

Rhianna Pratchett Becomes New Head Tomb Raider Writer

Crystal Dynamics, a Square Enix studio, today announced award-winning games writer Rhianna Pratchett is the lead writer of TOMB RAIDER, the acclaimed origins story of Lara Croft, set for release on March 5, 2013. English-born Pratchett has been writing for and about videogames for over 14 years. Initially a games journalist, Pratchett quickly moved her passion and skills for creating immersive stories into the narrative of several highly successful videogames. ‘Rhianna has been working on the game with the narrative from its early inception,’ said Darrell Gallagher, head of Crystal Dynamics. ‘She has brought a unique perspective to the project … Continue reading Rhianna Pratchett Becomes New Head Tomb Raider Writer

Tomb Raider Pushed Back Till 2013

Darrell Gallagher, Head of Studio at Crystal Dynamics, posted the following note about the pending re-boot of the Tomb Raider franchise, essentially saying that the game was pushed back until 2013. It was originally due out this year, around the holidays. The exact post follows: When Crystal Dynamics first set out to reboot the Tomb Raider franchise, there were two goals that we were extremely passionate about. The first was to create a modern Tomb Raider game that would surprise and excite gamers. The second was to make this the best game of our careers, something we would be really … Continue reading Tomb Raider Pushed Back Till 2013

God of War Director Cory Barlog Joins Crystal Dynamics

Crystal Dynamics, a Square Enix studio, announces today that it has hired industry veteran Cory Barlog to its development team. Best known for his work on the God of War series where he served as director on God of War, Writer/Director for God of War 2, creative director for Chains of Olympus and story creator for Ghost of Sparta. Since leaving Sony, Cory has worked on a variety of projects around the industry as a consultant, designer, and writer. He joins an expanding cast of industry talent at the San Francisco-based studio, who between them are working on the upcoming … Continue reading God of War Director Cory Barlog Joins Crystal Dynamics

Unholy War has weak graphics, but multiplayer is a blast

Did your mother drop you on your head when you were a baby? Have you ever pulled that "Do Not Remove" tag off your mattress? On a hot summer day would you rather spend most of your time burning ants to a crisp under a magnifying glass? Did you enjoy pulling the heads off your sister’s Barbie Dolls? Ever syphed gas from a car? Toilet papered the principal’s house? Changed the labels on your mother’s pill bottles? Let your Dad’s false teeth soak overnight in vinegar? Then "Unholy War" is definitely the game for you. This game will keep you … Continue reading Unholy War has weak graphics, but multiplayer is a blast

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