Wolfenstein II: The New Colossus Blitzkriegs Worldwide

Bethesda Softworks, a ZeniMax Media company, today announced that Wolfenstein II: The New Colossus, developed by the award-winning team at MachineGames, is available now for the Xbox One, PlayStation 4 computer entertainment system and PC. Wolfenstein II: The New Colossus rockets the action and chaos of the Wolfenstein franchise to new heights. As BJ “Terror-Billy” Blazkowicz, players must unite a rag-tag group of resistance fighters all striving toward one common goal: kicking Nazis out of America.

“The Wolfenstein franchise is all about over-the-top action, combat and storytelling,” said Jens Matthies, Creative Director at MachineGames. “With The New Colossus, we pushed our creative boundaries even further, and we can’t wait for players to finally experience the next chapter of this wild ride.”

Wolfenstein II sends players to Nazi-controlled America on a mission to recruit the boldest resistance leaders left. Players will fight the Nazis in iconic locations such as small-town Roswell, New Mexico, quarantined New Orleans, and a post-nuclear Manhattan. Armed with an impressive arsenal of fully upgradeable retro sci-fi weaponry, including the all-new Dieselkraftwerk, players can unleash new abilities to blast through legions of advanced Nazi soldiers and über soldiers in this definitive first-person shooter.

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Also available today is the Wolfenstein II: The New Colossus Collector’s Edition, which includes a 1/6 scale 12-inch action figure of the game’s Nazi-killin’ hero William Joseph “BJ” Blazkowicz, packaged in a premium, 1960s-style box. BJ comes fully equipped to rally the Resistance and free America, with an arsenal of accessories including four high-powered guns, a hatchet, and his bomber jacket. This limited Collector’s Edition also includes the eagerly awaited game inside an exclusive metal case, and a 9″x14″ Blitzmensch poster.

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John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.