Based on the award-winning HBO television drama series, Game of Thrones: A Telltale Games Series tells the story of House Forrester. Caught up in the events of The War of the Five Kings, they are placed in a precarious position where members of the household must do everything they can to prevent the house from meeting its doom.
“The Sword in the Darkness” will be available starting tomorrow March 24th on PC/Mac from the Telltale Online Store, Steam, and other digital distribution services, as well as the PlayStation Network for PlayStation 4 and PlayStation 3 in North America (SCEA). The episode will be available on Wednesday, March 25th on the Xbox Games Store for Xbox One and Xbox 360 video game and entertainment system from Microsoft, as well as the PlayStation Network for PlayStation 4 and PlayStation 3 in European territories (SCEE). The episode will also be coming to compatible iOS devices via the App Store and to Android-based devices on March 26th.
The game series is based on the world, characters and events seen in HBO’s TV show, which in turn is based on George R. R. Martin’s books (A Song of Ice and Fire). The events in the game series begin towards the end of Season Three of the series, and end right before the beginning of Season Five. Players will visit familiar locations such as King’s Landing and The Wall, as well as unfamiliar locations such as Ironrath, the home of House Forrester.
The game is played from five different points of view. Each is a member of House Forrester; either a direct family member, or a person in service to the House. Scattered across Westeros and Essos, each will play their part in seeking to save House Forrester from destruction.
Asher, the exile, heads to Mereen in search of an army to take on the Whitehills. Meanwhile, far across land and sea in Westeros, Mira must deal with the lethal politics of King’s Landing. Her family’s safety is paramount and she will do anything to protect them, but nothing is given freely, and her choice of allies may soon come to haunt her. To the north, in Ironrath, the Whitehill occupation continues. Gryff Whitehill, fourth-born son, is out to prove himself, and brutality and violence grows daily, pushing the Forresters to make far-reaching decisions. Finally, at the Wall, Gared learns that he must head north if he is to help his house survive. But fate is cruel, forcing choices that will change his path forever.