New Assassin’s Creed Unity Revolution Gameplay Trailer

ACRevTrailerNEWSSet amidst the chaos of 18th Century Paris, Arno, a young Master Assassin, will embark on an extraordinary journey to expose the true powers behind the French Revolution. His pursuit will throw him into the middle of a ruthless struggle for the fate of a nation and ultimately carve a new destiny for the people of France.

Experience completely redesigned gameplay in Assassin’s Creed Unity including, a reinvented combat system, enhanced stealth techniques, and brand new parkour mechanics. Make History and leave your mark on the French Revolution.

Assassin’s Creed Unity will be released on October 28 for Xbox One, PlayStation 4 computer entertainment system and Windows PC. Set in a once-magnificent Paris, Assassin’s Creed Unity plunges into the terror of the 1789 French Revolution and features the most dense and immersive Assassin’s Creed city ever created. Through the streets of Paris, the starving inhabitants are set to take up arms for freedom and equality. In this time of chaos and brutality, a young man named Arno, wounded by the loss of those he loved, sets out on a deadly path of redemption. Arno’s pursuit throws him into the middle of a ruthless struggle for the fate of a nation and transforms him into a true Master Assassin.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.