Lichdom: Battlemage To Cast Its Spell Over Consoles In March

Maximum Games today announced a global release date for the first-person spell-casting video game, Lichdom: Battlemage. The game, previously released on STEAM, will arrive on PlayStation 4 computer entertainment system and Xbox One March 22, 2016. 

Playing like a first-person shooter, Lichdom: Battlemage is unique in that there are no guns, no knives, and no swords – just raw magic – making the game the first of its kind to employ magic as the exclusive form of weaponry. 

“The game is classic in its storytelling, yet completely unique in its gameplay,” said Christina Seelye, CEO of Maximum Games. “Like most magic games, there are definite RPG elements, but the game is pure action – through and through.” 

Lichdom: Battlemage centers on the concept of unbridled power and magic with absolutely no mana bars and zero cool downs. When the wicked overlord known as Shax rips your closest loved one from the world, you set out on a journey to hunt him down. Before you embark on your quest for vengeance, a wizard grants you unlimited magical powers and designates you “Dragon,” the most powerful battlemage on earth. 

Game Features: 

  • Robust spell-crafting system with 8 main sigils from which to craft thousands of spells
  • Customizable play style: choose your crafting technique and combat strategy
  • Fierce battles with armies of undead within varied landscapes and battle arenas
  • Explosive, fast-paced action in the vein of first-person shooters
  • Multiple opportunities to collect extra loot from fallen enemies 

Lichdom: Battlemage is slated for release on March 22, 2016. For more information, visit www.lichdom-battlemage.com to find out more.

 

Share this GiN Article on your favorite social media network:
Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.