Immortal-Unchained-NEWS

Immortal: Unchained Gets Unleashed

Toadman Interactive, Sold Out and Game Odyssey are pleased to announce that the hardcore action RPG sci-fi shooter Immortal: Unchained is now available on the PlayStation 4 computer entertainment system, the Xbox One family of devices, including Xbox One X, and PC.

Unchain your wrath. Unleashed from your eternal prison, you are an ultimate weapon tasked with saving the Cosmos from a cataclysmic event threatening to end all worlds.

Experience fast-paced tactical combat that combines ruthless gunplay with brutal melee combat. Explore unforgiving sci-fi worlds and defeat legendary bosses to acquire powerful weapons and delve into a vast array of weapon choices and builds. Trust no one. Expect no mercy.

“We’re thrilled to finally put Immortal: Unchained into player’s hands,” said Robin Flodin, CEO of Toadman Interactive. “We’ve worked tirelessly to deliver a game that matches the vision that Game Odyssey brought to us, and that our fans and community have been asking for. I’m incredibly proud of what the team and the studio has achieved.”

“I’m very happy to see our ideas and worlds come to life in Immortal: Unchained,” said Nader Moukarim, CEO of Game Odyssey Ltd. “I hope gamers all over the world will appreciate and enjoy the game, and that this is but the start of something greater.”

“As Sold Out’s first physical and digital release, Immortal: Unchained marks a major milestone for the company,” said Garry Williams, CEO of Sold Out. “It’s a really unique game, and we think this new IP will offer a compelling alternative for fans of the hardcore action-RPG genre.”

The studio is already working on additional content and updates for the game, including further enhancements for PlayStation 4 Pro and Xbox One X, a New Game Plus mode and other exciting features to be announced later.

Share this GiN Article on your favorite social media network:
Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.