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For Honor Season Two Details, New Trailers, Released

On May 15 at 2pm PDT, Ubisoft will deliver the world premiere for gameplay content of For Honor Season Two, Shadow and Might, via a livestream tournament on twitch.tv/forhonorgame. Sixteen of the mightiest For Honor players including Cartoonz, Tru3ta1ent, and iSkys will sharpen their blades and go to war against the some of the game’s biggest personalities in an all out battle as they put the two new Heroes – Shinobi and Centurion – to the test in direct competition with For Honor’s entire roster of deadly heroes.

In between gameplay segments, the team from Ubisoft Montreal will dive deeper into the current state of For Honor and new content coming in the near future. Prior to the world premiere of gameplay, Ubisoft released teasers for the two new Heroes as well as the new Forge and Temple Garden maps.

For Honor Season Two: Shadow and Might will bring new content to For Honor including two additional heroes, two extra maps, new customization items and gameplay updates. Maps and gameplay updates will be free for all players at the start of Season Two. New heroes, the lethal Shinobi and the fierce Centurion, will be available for free immediately for Season Pass holders on May 16, while all other players will be able to unlock them with in-game Steel on May 23.

Developed by Ubisoft Montreal in collaboration with other Ubisoft studios, For Honor offers an engaging campaign and thrilling multiplayer modes. Players embody warriors of the three Great Factions, the bold Knights, the brutal Vikings and the deadly Samurai, fighting to the death on intense and believable melee battlefields. The Art of Battle, the game’s innovative combat system that puts players in total control of their warriors, allows them to utilize the unique skills and combat style of each hero to vanquish all enemies who stand in their way.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.