Dawn of Fantasy MMO Developer, Publisher Split

It lasted for longer than some marriages, but still not very long. After only one month of being available for play, the developer, Reverie World, and publisher, 505 Games, of the Dawn of Fantasy MMO have decided to part ways."

A statement released by the developer read:

"One month following Dawn of Fantasy’s release, the game’s developer, Reverie World Studios, and publisher, 505 Games, can look back with pride. Together, we have released a very ambitious game localized into six languages and sold worldwide.

However, after negotiations between the two parties, Reverie World Studios and 505 Games have agreed that a split would be in the best interest of the project and the community. Reverie World will continue to hold the players interests above all else and we believe that this move will greatly benefit the longevity of the game and the player community. Reverie World will be taking some deadline-free time to better assure the quality of the game before shifting work to new features and downloadable content. In addition, with the developers now receiving all the game’s revenue, Reverie World Studios will have the financial stability to expand and continuously support Dawn of Fantasy for years to come.

Originally established as a small indie company, Reverie World sought to create quality games "for the players, from the players." For after all, as Executive Producer Konstantin Fomenko points out, "our commitment is not to some transnational corporation, but to you, our fans." With this new move, Reverie will be able to cut back the barriers and transparency, and bring an unparalleled level of dev/fan communication to the gaming world. We will now be interacting directly with our fans at every level – from making the game you want to play, to marketing, to retail, to customer service, to game maintenance, to community events.

The road ahead of Reverie World is, no doubt, full of twists and turns but we are confident that Dawn of Fantasy will emerge stronger and better as a result of each trial. However, it’s in moments like this when we reach out to our fans the most: If you like the game, please tell your friends; If you have any suggestions for how we can improve as a studio or for how Dawn of Fantasy can improve as a game, we would love to hear from you."

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