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Bethesda Game Studios Expands to Montreal, Looks To Hire

Bethesda Game Studios, a ZeniMax Media company, today announced that it has opened a new development studio in Montreal, Quebec to expand its development capabilities in console, PC, and mobile gaming.

“We’ve worked with some very talented developers in Montreal for a long time, and decided it was time to open a studio there,” said Todd Howard, Game Director and Executive Producer at Bethesda Game Studios. “It’s exciting to think about the new games we’ll be building together.”

Bethesda Game Studios Montreal has already established a core team of more than 40 developers, spanning both console and mobile development. The studio will be managed by industry veteran Yves Lachance as Studio Director.

“Our collaboration with Bethesda Game Studios has been an exhilarating and memorable journey already,” said Lachance. “We are thrilled to be launching the studio in Montreal and contributing our city’s great game-making talent to the kind of games that Bethesda Game Studios is known for.”

Bethesda Game Studios is currently hiring for both its Maryland and Montreal locations. For more information about available jobs, visit http://jobs.zenimax.com.

Bethesda Game Studios recently released Fallout 4, which launched on November 10 with approximately 12 million units for Xbox One, PlayStation 4 computer entertainment system and PC. Earlier this year the studio released its first mobile game for iOS and Android devices, Fallout Shelter, which quickly became the top downloaded game in 48 countries. Considered one of the top game developers in the world, Bethesda Game Studios is also known for creating the 2006 ‘Game of the Year, The Elder Scrolls: Oblivion, the 2008 ‘Game of the Year’, Fallout 3, and the global phenomenon and 2011 ‘Game of the Year’, The Elder Scrolls V: Skyrim.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.