A Walk Through a House
This week I sit down and go on an adventure through The House. It’s a simple, but neat adventure game that takes a stab at the horror genre.
This week I sit down and go on an adventure through The House. It’s a simple, but neat adventure game that takes a stab at the horror genre.
State of Decay offers a realistic, living world where survivors try to grow gardens, scavenge food, help each other out, and try not to get their faces eaten by armies of hungry zombies.
This week I sit down and play Dungeon Deadline, a game where I have to explore dungeons in 10 second intervals. Is Dungeon Deadline a treasure, or more useless loot?
This week I sat down and immersed myself in The Last Door Chapter Two: Memories. Does the second entry in The Last Door series match up to the praise I gave Chapter One?
Deadly Premonition: Director’s Cut brings the wacky, wonderful and bug-filled game to the PlayStation 3 with some nice extras. Can a game be horrible and amazing at the same time?
This week I sat down to play The Last Door Chapter One: The Letter. Did this horror themed point-and-click adventure scare me, or was it all smoke and mirrors?
The Walking Dead: 400 Days is a standalone DLC that bridges the gap between the first and second series of games from that undead world. And while it’s incredibly good, it’s also terribly short.
It turns out that The Incredible Adventures of Van Helsing is, well, kind of incredible. While obvious comparisons to Diablo-type games will be made, this one stands alone with great dialog and smooth combat.
The Last of Us could very well be the best adventure game ever created, with compelling characters, a great story, brutal combat and a creepy horror survival theme set in an apocalyptic world.
This week I help a female space explorer collect power ups on an alien planet in an effort to get back to her husband, who was last seen dying. Sounds fun.