Category Archives: Reviews

RHEM Will Puzzle Puzzlers

Those of you who have been waiting for the next great puzzle game to appear, wait no more. RHEM is without a doubt one of the most difficult and challenging games I have ever played. It is a world full of puzzles, and your intellectual noodle will be stretched extremely far while playing. The game is also inexpensive. You can get a copy of it for just about $30, which makes it an excellent deal considering I guarantee you will be working at the puzzles for many, many hours if you have any hope of solving RHEM. It also ships … Continue reading RHEM Will Puzzle Puzzlers

Chemicus: Above the Learning Curve

It’s no big secret that I like puzzle games. I love to spend my computer game time solving riddles, fixing machinery, and finding solutions. And if I can learn a thing or two while I’m at it, so much the better. Chemicus was right up my alley. Chemicus is a puzzle game, but you get to (some would probably say "have to") learn so much about chemistry and related fields that I was seriously tempted to declare this a cleverly disguised educational game instead of a puzzle game. The introductory movie and background in the manual are certainly melodramatic enough. … Continue reading Chemicus: Above the Learning Curve

And I Thought Nintendo’s Solstice Was Addictive

These two little gems, now finally available on one CD, have been around as Internet games at The Omni group has finally gone and catered to us (the uprising Mac-users) and polished them up a bit. Bejeweled & Alchemy provide all of the entertainment value you enjoyed back in the old days before the Internet. You know…Tetris…Dr. Mario…Bubble Bobble. Simple, yet exceedingly complicated as you go along, just like a good puzzle. If one of them isn’t your type, you’ll be sure to enjoy the other and all of its addictive qualities. "Bejeweled" features a series of multi-colored gems, … Continue reading And I Thought Nintendo’s Solstice Was Addictive

Russian Fairy Tales

Sometimes a puzzle game will come out where the entire purpose is to solve puzzles. While I could be perfectly happy solving puzzles all day long, I crave some atmosphere and story and characterization intermingled with good puzzles. Fortunately for me, there are games like Jazz & Faust. Jazz & Faust is a puzzle/adventure game set in a fantasy environment with medieval and Arabian Nights -style elements. In it you play one of the two title characters as you try to unravel a mystery and achieve an ancient treasure. The trick is, once you have solved one of the character’s … Continue reading Russian Fairy Tales

Assimilation: AI is Irrelevant

I hope I’m not hopelessly dating myself, but I remember when the pizza joint down the street from the college campus got in a game called Ataxx (this was back in 1990). It was different from a lot of the other games that were coming out at that time, in that is was a turn-based puzzle game. I spent many hours at this game, trying to beat ever-increasingly-difficult AI opponents in an effort to get a higher ranking. (Take that, Droolman!) Later, in 1993, 7th Guest came out with a rehash of the Ataxx game as one of its puzzles … Continue reading Assimilation: AI is Irrelevant

Silent Hill Horror Lives

Silent Hill 2: Restless Dreams is basically an improved Xbox version of SH2 for the Play Station 2. I did not have the opportunity to play the original Silent Hill game, but I am told by several of my colleagues that I missed out in a big way. From speaking to them, I don’t know if either version of SH2 quite lives up to the original, but I did have an enjoyable time playing the game, especially about 11:00 at night with the lights all turned off. The Xbox version has an added sub plot that was not in SH2 … Continue reading Silent Hill Horror Lives

Somewhat Divided on Schizm

I don’t know how they do it, but Dreamcatcher always seems to find a new puzzle/adventure game just to keep me from being bored. Publishers of some of the best games in this genre ever (Traitors Gate, Cydonia, Safecracker – hey, while I have your attention, guys, where the heck is game two of The Forgotten series? I’ve been waiting on that one for almost two years) they never cease to surprise me in their ability to find the next one. In this case the game is called Schizm: Mysterious Journey. It takes place in 2083, ten months after humans … Continue reading Somewhat Divided on Schizm

The Incredible Machine is Ridiculous, Frustrating

The Incredible Machine: Even More Contraptions is incredible. It’s incredible how much of your time it can suck away. Like a really good book with really short chapters, you just keep telling yourself that you will complete one more quick contraption and then take a break. Hours later you emerge from your computer, bleary-eyed with your mind spinning and wondering why on earth you just had to break three more fish tanks just to get that darn Mel off to work. Breaking fish tanks is a common sub-goal of this game. What kind of sick mind thought that up? There … Continue reading The Incredible Machine is Ridiculous, Frustrating

Myst III: Exile is Puzzle Vengeance

When I first played Myst so many years ago, I enjoyed myself so thoroughly I thought that one could not improve upon this greatness. When Riven came out years later, I was certain of it. Now, after much hype (which even included a film trailer at last year’s E3, no less), Myst III: Exile is here. Would this new chapter in the Myst saga be as great a puzzle experience is its initial predecessor, or would this be another cheap attempt to cash in on the Myst legacy? Only some serious playing time would reveal the truth. First off, I … Continue reading Myst III: Exile is Puzzle Vengeance

The Ward is a Sci-Fi Puzzle Experience

The Ward is a puzzle/adventure game that takes you to the Moon, to Mars and beyond. It has a background story that is as old as the universe itself. However, I will try to be a bit briefer than that. This story actually starts in the far future, during the inevitable collapse of the universe. A highly advanced race called the Makers decide that the only way to escape their fate was to travel backwards through time billions of years, bringing their culture and technology with them. Unfortunately, due to the collapsing of Space, the time traveling did not go … Continue reading The Ward is a Sci-Fi Puzzle Experience

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