New research from Nesta shows that the average gamer is educated, cultured and a woman of 43. Chella says it’s time to stop asking ‘do women play games?’ and focus on becoming an industry that encourages more women to make games.
The Trail: Frontier Challenge is the new game from Peter Molyneux’s latest studio 22 Cans and it’s coming to Steam this summer. Chella takes a look at what the hiking game has in store.
From magical realism to a new level of open world gaming, taking us from heartbreak to joy and back again. Here are the best games of 2017 so far.
Chella considers all the big press conferences at E3 2017 and takes stock of the big winners, the disappointments and the surprises. Sony, Microsoft and Nintendo all played it safe, leaving Ubisoft to steal the show.
Often cited negatively for being too violent, Grand Theft Auto V and its underlying simulation technology is now assisting government and private industry in rapidly developing cars and trucks which can safely drive themselves, with no humans required.
Assassin’s Creed has never shied away from the multicultural aspects of history. The next game in the series is rumoured to be called Assassin’s Creed: Origins, with an Egyptian setting, so it could take the next logical step and deliver the first black lead in a main game.
What Remains of Edith Finch is a game about storytelling and one that proves how seamlessly the literary genre of magical realism fits with video games.
In Mass Effect: Andromeda, BioWare continues to rely on humans being at the centre of the universe, which only serves as a means of making aliens the exotic other who are simply there for a quick snog in the engine room.
What Remains of Edith Finch is the second game from Unfinished Swan developer, Giant Sparrow. Ahead of its release, Chella talks to creative director Ian Dallas about the themes, the literary influences and for the game, as well as an insight into what to expect from this surreal tale of the mysterious Finch family.
The best video game openings tell us something about character, the world and set the tone for the game in the most economical way possible. Night in the Woods is the perfect example of the perfect opening line of dialogue.