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The Witcher 3’s Marcin Przybylowicz Creates Crossroads Inn Soundtrack

Crossroads Inn not only mixes sim management with RPG genre. Kraken Unleashed knows that there is no decent inn without proper, atmospheric music. That’s why Crossroads Inn will be seasoned with music made on unique instruments from the epoch, and composed and produced by Marcin Przybyłowicz, the author of music in numerous games – including The Witcher 3: The Wild Hunt.

Music in Crossroads Inn is a combination of two worlds. On the one hand, classical and illustrative music with symphonic elements, which perfectly matches the history of fantasy, and on the other hand, a mixture of sounds played on instruments typical of the late European Middle Ages. All this will translate into a better immersion of players in the world of Delcrys.

Crossroads Inn takes place in times close to the late Middle Ages or early Renaissance, so we couldn’t deny ourselves the pleasure of gathering in one place a very interesting instrumentarium. Among others, fiddle, suka bilgorajska, classical lira, sarangi, or famous classical cello – these and many other original instruments will hear the attentive ear in the background while playing Crossroads Inn. Our musical arsenal is very rich, we wanted to disenchant these long-forgotten instruments, so players will hear them in completely new arrangements – says Marcin Przybyłowicz, the composer of music.

The world of Delcrys is made up of three completely different kingdoms. Utermarchy, Yorevale and Sambria are inhabited by different peoples who have their own culture and customs – this is also reflected in the music. An additional taste is also the emphasis on musical motifs of various social groups and castes.

Currently, there is a crowdfunding campaign Crossroads Inn on Kickstarter. The creators have already collected more than 40 percent of the expected goal. One of the goals of the action is to further expand the music layer with new songs. All this in order to maximize the immersion and enjoyment of the game. After all, every player knows that the soundtrack is an indispensable element of a successful production. There are only 24 days left until the end of the action.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.