Shadowbringers to Expand Final Fantasy XIV Online

Kicking off the series of dedicated fan gatherings and celebration, SQUARE ENIX today unveiled Shadowbringers, the third expansion pack for FINAL FANTASY XIV Online, the award-winning MMO with over 14 million registered players. Scheduled to release in early summer 2019, the next great chapter will take players on new adventures to battle against the threats to the realm as they become Warriors of Darkness.

Shadowbringers made its debut during the Fan Festival 2018 in Las Vegas, as Producer and Director Naoki Yoshida presented a stunning trailer which set the stage for the beginning of this next chapter in the FINAL FANTASY XIV Online epic.

The new expansion will bring an abundance of new content, including a new player race, multiple new jobs, an increased level cap up, sprawling new areas, adjustments to the battle system, as well as a variety of new battle, crafter and gatherer content. In addition to these core features, a number of new systems will be introduced with Shadowbringers.

More information on Shadowbringers will be shared at the Paris Fan Festival event on February 2-3, 2019, as well as during the Tokyo Fan Festival, scheduled for March 23-24, 2019. All fan festival events will be streamed free of charge on the official FINAL FANTASY XIV Twitch channel.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.