Immortal-Unchained-NEWS

Immortal: Unchained Gets Unleashed

Toadman Interactive, Sold Out and Game Odyssey are pleased to announce that the hardcore action RPG sci-fi shooter Immortal: Unchained is now available on the PlayStation 4 computer entertainment system, the Xbox One family of devices, including Xbox One X, and PC.

Unchain your wrath. Unleashed from your eternal prison, you are an ultimate weapon tasked with saving the Cosmos from a cataclysmic event threatening to end all worlds.

Experience fast-paced tactical combat that combines ruthless gunplay with brutal melee combat. Explore unforgiving sci-fi worlds and defeat legendary bosses to acquire powerful weapons and delve into a vast array of weapon choices and builds. Trust no one. Expect no mercy.

“We’re thrilled to finally put Immortal: Unchained into player’s hands,” said Robin Flodin, CEO of Toadman Interactive. “We’ve worked tirelessly to deliver a game that matches the vision that Game Odyssey brought to us, and that our fans and community have been asking for. I’m incredibly proud of what the team and the studio has achieved.”

“I’m very happy to see our ideas and worlds come to life in Immortal: Unchained,” said Nader Moukarim, CEO of Game Odyssey Ltd. “I hope gamers all over the world will appreciate and enjoy the game, and that this is but the start of something greater.”

“As Sold Out’s first physical and digital release, Immortal: Unchained marks a major milestone for the company,” said Garry Williams, CEO of Sold Out. “It’s a really unique game, and we think this new IP will offer a compelling alternative for fans of the hardcore action-RPG genre.”

The studio is already working on additional content and updates for the game, including further enhancements for PlayStation 4 Pro and Xbox One X, a New Game Plus mode and other exciting features to be announced later.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.