Hideo Kojima Leaves Konami, Forms Studio, Working on PS4 Exclusive Game

Lots of news from Metal Gear Solid creator Hideo Kojima as he announces what many people already suspected, that he was let go from Konami. According to a video he posted on YouTube, his last day at Konami was December 15th.

Kojima has formed his own independent development studio, which he has called Kojima Productions.

KojimaProductionsNEWSHe is just getting started, but made the surprise announcement that the first game that his studio will be creating will be a PlayStation exclusive title. He also hints that this will not be a one-off game, but the beginning of a brand new series.

“I will be taking on a new challenge by establishing my own independent studio and I am thrilled to be able to embark on this journey with PlayStation, who I have continued to work with all these past years,” Kojima says in the video. “I cannot wait to deliver, with PlayStation, a game that will become a compelling franchise.”

President and global CEO of Sony Computer Entertainment Andrew House added: “PlayStation’s history is one of game innovation and great new franchises. Hideo Kojima has been a huge part of that history and we are therefore delighted that he has chosen to bring his brand new project to life in partnership with PlayStation. We look forward to working with him on an exciting new game and warmly welcome him to the PlayStation family.”

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.