Hazardous Space 2D Survival Horror Explodes to Steam

Hazardous Space is a 2D survival game with RPG elements in the best traditions of roguelike games. The protagonist, a former military man, fights his way through hordes of zombies on a space station to find the exit. Tactics, dozens of weapons and combat skills will come in handy. Turn-based combat, powering up and the feeling of looming threat await!

The story unravels on a giant spaceship which was exploring deep space, but at one moment everything changed. The player must find out what happened and flee the station as soon as they can. Quest items, extra tasks and notes offer a compelling and dangerous investigations in different parts of the station.

Hazardous Space is full of turn-based tactical battles with a huge amount of weapon types. Start the game with a simple shiv or a pistol, and later get your hands on a Gatling laser cannon or a rocket hammer. The player can craft anything they need from spare parts and blueprints. Weapons, ammo, medkits, batteries – everything can be created using special workbenches scattered around Wanderer station.

Black Tower Entertainment is an indie game publisher that specializes in old school games with RTS and RPG elements.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.