First Screens for Call of Cthulhu: The Official Video Game Revealed

Call of Cthulhu, the official video game adaptation of Chaosium’s pen & paper RPG of the same name, unveils two new images today from Darkwater Island. It is a disturbing place that players will have to explore during their investigation while Cthulhu, the Great Dreamer, prepares its awakening. The game is being developed by Cyanide Studio.CallofCthuhluINSIDE

In Call of Cthulhu, players will control Edward Pierce, a former veteran and private investigator in 1920s Boston. Pierce will be investigating the tragic and mysterious death of Sarah Hawkins and her family in Darkwater Island. Today’s images give you a first glimpse of the locations players will have to visit: from the sinister docks, to the manor of the deceased family, Call of Cthulhu offers a dark and oppressive ambiance that shall pay tribute to Lovecraft’s work and universe. Indeed, this banal investigation might lead you to more sinister forces and darker secrets buried deep within Darkwater Island.CallofCthuhluFRONT

The Cthulhu Mythos has grown to become one of the largest shared universes ever envisioned, giving birth to countless stories, novels, and even movies ever since the original publication of Lovecraft’s The Call of Cthulhu. This official adaptation of Chaosium’s pen & paper RPG in video game form will offer an RPG-Investigation title, packed with psychological horror and stealth mechanics.

Call of Cthulhu will release in 2017 on consoles and PC.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.