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Enhanced L.A. Noire Game Comes to Consoles

New, enhanced versions of L.A. Noire are now available for the Nintendo Switch, PlayStation 4 and Xbox One.

A dark and violent detective thriller set amongst the glitz, glamor and corruption of 1940’s Los Angeles, L.A. Noire is the story of decorated veteran and newly minted detective, Cole Phelps as he investigates an escalating series of cases inspired by real-world crimes. Search crime scenes for clues, interrogate suspects and chase down criminals on a search for truth in a city where everyone has something to hide.

L.A. Noire for the Nintendo Switch features the complete original game and all its downloadable content, with specific enhancements including a Joy-Con mode with gyroscopic, gesture-based controls, HD rumble and new wide and over-the-shoulder camera angles, plus contextual touch screen controls for portable detective work. The Nintendo eShop version of L.A. Noire will be available for download worldwide at 12PM Eastern today.

L.A. Noire for PlayStation 4 and Xbox One delivers the complete original game and all additional downloadable content with a range of technical enhancements for greater visual fidelity and authenticity, including enhanced lighting and clouds, new cinematic camera angles, high resolution textures and more. L.A. Noire plays natively in 1080p for the PlayStation 4 and Xbox One consoles, and stunning 4K for PlayStation 4 Pro and Xbox One X.

And coming in December, L.A. Noire: The VR Case Files for HTC Vive delivers seven of the original engrossing, self-contained cases from L.A. Noire rebuilt specifically for virtual reality, blending breathtaking action with true detective work to deliver an unprecedented interactive experience.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.