Audiokinetic Inc., a leading audio solution provider for the video game industry, announced today that BioWare Austin, a development studio of BioWare Corp, will use Audiokinetic's audio solution, Wwise, as one of the technology tools used in the development of its upcoming Massively Multiplayer Online game (MMO).
"Wwise provided our team with a sophisticated and complete audio development tool for our online game experience," says Gordon Walton, Co-Studio Director, BioWare Austin. "We wanted a complete authoring environment that would facilitate the development of a rich audio experience, and we've found Wwise to be a great fit."
Aother key factor in the selection was the support that Audiokinetic offers, and the opportunity that is given to BioWare to influence the choice of new functionalities in Wwise. "Over the time, our online game will evolve and so will our needs, "says Gordon Walton. "We see Audiokinetic as a excellent partner who has the capability to bring us more tools in the future that will help us create an unrivalled gaming experience."
Auiokinetic develops audio solutions for the video game industry. With Wwise, our integrated audio pipeline solution, we are setting new standards in audio production. This cost-efficient middleware increases productivity and simplifies the development process. Using Wwise, game developers have the flexibility, toolsets, and workflow necessary to dramatically advance the gaming experience. Audiokinetic is based in Montreal, QC, Canada.