Videos Highlight Pending Rainbow Six: Siege Escalation Tourney

As the 16 best Rainbow Six: Siege teams gear up for the biggest tournament of the year, the Six Invitational taking place February 13th-18th in Montreal, the “Escalation” video series showcases what it takes to reach a Pro League player level: Adaptation, Strategic Mindset, and Dedication.

Players from Evil Geniuses (USA), Team Liquid (Brazil) and Supremacy (France), as well as shoutcasters KiXSTAr and Meligeni, go over the specificities of Rainbow Six: Siege throughout this series of four episodes filmed during the Rainbow Six Pro League Season 3 Finals in Sao Paulo, Brazil.

We release today, the two first episodes of the Escalation series:

In Episode 01 “Stay on Top”, our Pro League players will explain how the release of new operators and maps in Rainbow Six: Siege’s evolving meta challenges them to stay innovative and resourceful in order to stay on top of their game.

Episode 02 “Breach the Fortress” will highlight Rainbow Six: Siege’s replayability as it breaks down the unique destructible environments and showcases its relevance for strategic preparations and set-up.

More episodes will be released soon!

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.