Rogue Leader: Rogue Squadron II

When Nintendo unveiled their Rogue Leader demo at Spaceworld 2000, I was a skeptic. I could not believe how realistic the X-Wings appeared as they flew across the screen. The detail of every paint scratch, every bolt, every R2 unit and every pilot almost resembled what could be seen in a theater 20 years ago. That skepticism came to an end at E3 when I went hands-on. This time, I wasn’t playing the Battle of Yavin as I have before in countless Star Wars titles (X-Wing, Rebel Assault, Star Wars Arcade, and many others), I was actually living it. It … Continue reading Rogue Leader: Rogue Squadron II

Rogue Squadron will woo Star Wars fans

A few years ago LucasArts released Shadows of the Empire as one of the flagship Nintendo 64 titles. It was a mixed bag, consisting mostly of mundane corridor shooters. However, there was one stage which stood out among the rest: the snowspeeder battle at Hoth. Critics such as myself wished that Shadows could have been more like the first stage, nothing but exciting ground-level flight sequences. LucasArts took our ideas to heart, and incorporated German based developers Factor 5 (known primarily for the Turrican series on the 16-bit systems) to create Rogue Squadron. Rogue Squadron takes place right after the … Continue reading Rogue Squadron will woo Star Wars fans