Category Archives: Reviews

Disciples 2: Dark Prophecy

From the smoldering ruins of the great war, four tribes claw and scratch to rebuild and gain control. Afghanistan? No, Nevendaar. This is the basic story behind Disciples 2: Dark Prophecy, the turn -based strategy sequel to Disciples: Sacred Lands from Strategy First. In Disciples 2: Dark Prophecy, like its predecessor, you control one of four races; the humans, the dwarven mountain clans, the undead, or the legions of the damned. There are full campaigns and one-mission sagas type games for each of the four races. Disciples 2 is completely old school turn- based strategy. During each turn, your squads … Continue reading Disciples 2: Dark Prophecy

EA Awards Us Another Medal of Honor

Finally I have found a PlayStation 2 shooter that dethrones the mighty Red Faction (at least until Red Faction 2 comes out). In fact, I have had interest in playing Frontline ever since I found out that the D-Day invasion made prevalent in Saving Private Ryan and in the previous MOH title Allied Assault for the PC, would be included. Otherwise I thought it would be another title similar to the PS1 MOH games which I admittedly was not impressed with. This time I am. Not only is the D-Day invasion in the game, it is the first mission. Like … Continue reading EA Awards Us Another Medal of Honor

Martian Gothic: Unification is still kicking

In the year 2019, Vita 1, the first manned base on Mars, sent this mysterious message to Earth and was never heard from again, "If you send a manned craft, warn the crew to stay alone, stay alive." This is the beginning of Take 2 Interactive’s nightmarish mystery, Martian Gothic: Unification, for the Playstation 1 game console. You control a three-person crew sent to Mars to investigate the fates of Vita Base One’s crewmembers, only to find that the station is overrun with the undead. Each member of your team enters the base through a different airlock, following the "stay … Continue reading Martian Gothic: Unification is still kicking

Assimilation: AI is Irrelevant

I hope I’m not hopelessly dating myself, but I remember when the pizza joint down the street from the college campus got in a game called Ataxx (this was back in 1990). It was different from a lot of the other games that were coming out at that time, in that is was a turn-based puzzle game. I spent many hours at this game, trying to beat ever-increasingly-difficult AI opponents in an effort to get a higher ranking. (Take that, Droolman!) Later, in 1993, 7th Guest came out with a rehash of the Ataxx game as one of its puzzles … Continue reading Assimilation: AI is Irrelevant

Grandia II marries PC and console RPGs

Ryudo is a sword for hire who takes a job protecting Elena, a young priestess on her way to a very important ceremony to seal the remains of the evil god, Valmar. Before they know what has happened, they are caught up in a battle of good versus evil and the world hangs in the balance. This is Grandia II from Ubi Soft and Game Arts. Grandia II is a RPG for the computer that looks and plays more like a console based RPG. When I say "console-based RPG," I mean Grandia II is reminiscent of games like Final Fantasy … Continue reading Grandia II marries PC and console RPGs

La Grande Armee at Austerlitz is a Work in Progres

The first in an intended series of historically accurate simulations of the various campaigns of the Napoleonic era, La Grande Armee at Austerlitz (herein after referred to as Austerlitz to save my fingers) is still a work in progress. It ran onto problems right from its release however, the developers were quick to respond, and have been very responsive as further problems have surfaced and as gamers give their input on the system. Even now, in release 1.3 there are features discussed in the tutorial that are awaiting a patch to incorporate. Once I realized that you needed to download … Continue reading La Grande Armee at Austerlitz is a Work in Progres

Gotham Racing is Style and Substance

While I enjoy playing driving games at the arcade as much as the next guy, I generally do not like them for the console. Probably the main reason is because I stink at them, and the only reason I did as good as I did on Project Gotham Racing was because the nice people at Radica were kind enough to send me their Gamester Pro Racer Wheel, which pretty much saved this game for me. From the title you would assume, as I did when I ordered it with my Xbox, that Project Gotham Racing is a pure racing game, … Continue reading Gotham Racing is Style and Substance

Kabuto Could Have Been More

Giants: Citizen Kabuto is an impressive display of graphics and top-notch sound. The game is clearly taking advantage of what new high end computers can offer to the field. Unfortunately, if you don’t have one of these computers you’re going to miss the best of what this game has to offer, which is a shame because I like the idea of the game so much more than the execution of it. To begin with you have all the good elements: funny dialogue and very funny film clips, an opportunity to play any of three different species all warring against each … Continue reading Kabuto Could Have Been More

Fatal Frame is Fear Squared

A long time ago Steven King produced a movie based on one of his short stories called Maximum Overdrive. Having read the story, I was pretty excited when the movie came out. But what really got me going was that King himself did television commercials to support the project. "I’m going to scare the hell out of you!" King would say. So I went into the theatre expecting a fright. Unfortunately Maximum Overdrive was so bad it was almost comical, and nothing at all like the book. So while some people say beware of Greeks baring gifts like giant wooden … Continue reading Fatal Frame is Fear Squared

Racer Revenge Takes the Checkered Flag

There’s no other way to say it, when Star Wars: A New Hope came out in 1977 it was a revolution. George Lucas, the Star Wars creator, had hit pay dirt when his excellent storytelling coupled with mind-blowing special effects that made the movie a hit with all ages. After completing the trilogy with two sequels, George Lucas left the Star Wars license alone for a while. That hiatus ended though in 1999 when George Lucas released Episode 1, a prequel to the legendary trilogy. While Episode 1 met with mixed feelings from fans and critics alike, worse things were … Continue reading Racer Revenge Takes the Checkered Flag