Category Archives: Game Review

Moto Racer delivers the dirt, but not the details

Well, there are some great Electronic Arts releases, and then there are just some okay ones. MotoRacer is one of those mediocre releases that doesn’t deliver too much in the way of details. It is a down and dirty, bare bones, get-on-your-bike-and-go kind of game. It is our observation that not much went into the development of this game. It almost seems that it was released to hold gamers over until Road Rash 3-D is released. But that’s not to say that it doesn’t have it’s good points. There is a thrill to this game, and if you’re looking for … Continue reading Moto Racer delivers the dirt, but not the details

ReBoot

Reboot is a very enjoyable game, whether you’re a fan of the television series or not. For those who have not seen the show, it’s about a group of people who live inside a computer and have to protect the mainframe from intrusions like viruses and people playing games. The main character is the guardian of the mainframe, Bob. In the PlayStation version of the game, Bob moves effortlessly aboard his Zipboard, trying to rid the mainframe of tears that sap it of its energy. Control is accurate as you get the hang of the physics of the zipboard, sort … Continue reading ReBoot

Just when you thought it was safe…

Safecracker is an intriguing collection of puzzles and clue searches, all intertwined together and layered prettier than a Dorothy Hammil haircut. In this first-person solve-em-up, you are left without any intro or other preparation and, in the spirit of games like ‘Hacker’, you are thrown into the game running (actually, in this case, standing in a phone booth with the phone ringing, but you get the idea). After you answer the phone (I never dared to not answer the phone), you are given your instructions (which you had better pay attention to) and off you go. This is a good … Continue reading Just when you thought it was safe…

Tekken 3 will increase number of PlayStation owners

I want to start this review by saying that I wasn’t really a big fan of the Sony PlayStation. For the two and a half years the system was out, I felt that most of the games that were released were nothing but 3D eye candy. Sure, there were some definite exceptions, but those tended not to be the norm. It was getting to the point that I vowed that I would never buy a PlayStation, and only a miracle would change my mind. That miracle just came true, and it’s name…TEKKEN 3! The Tekken series already has a strong … Continue reading Tekken 3 will increase number of PlayStation owners

Run and Gun with Electronic Art’s Need For Speed III

We can usually expect a good game from Electronic Arts, and Need for Speed III is on the right track. Compared to other racing games-Need for Speed 1,2, and Ridge Racer, this is by far the best example of a really fun car racing package. The graphics and flexibility in this game are what make it so entertaining and it delivers heart racing action. In our test kitchens, we examined the handling, excitement and options of this game, and it came up a winner. The handling of the cars is great, much improved over the sluggish handling of earlier versions. … Continue reading Run and Gun with Electronic Art’s Need For Speed III

Need for Speed 3 is hotly perusing the number one race spot

Last week I reviewed Sony’s racing masterpiece Gran Turismo and considered it to be the finest racing game ever made. This week, I took a glimpse at GT’s closest PlayStation competition, Electronic Art’s Need for Speed 3: Hot Pursuit. At first, I thought that it would be a disappointing sequel just like Need for Speed 2 was, and fortunately for me, I was dead wrong. This might not be as deep a racing experience that Gran Turismo was, but it sure is a lot of fun to play. Once again, Need for Speed 3 provides a wide assortment of supercars … Continue reading Need for Speed 3 is hotly perusing the number one race spot

If this is the end of the Millennium, I want to stay home

"Of Light and Darkness – the prophecy takes its inspiration from the "end time" stories concerning the coming Millennium. Awakening in a village somewhere between Heaven and Hell, you are the "Chosen One," thrust into a climatic battle between the forces of light and darkness. The Clock of Judgement is counting down to the end. Apparitions guilty of the Seven Deadly Sins, herald the coming of the Anti-Christ, Armageddon and the end of Paradise. As the chosen one, you are challenged to discover the secrets of the Millennium prophecies, while Gar Hob – The Dark Lord of the Seventh Millennium … Continue reading If this is the end of the Millennium, I want to stay home

Deer Hunter woos non-traditional gamers, but not mainstream

For the last few months all I have been hearing about is this new Deer Hunter program which GT Interactive released under their WizardWorks budget lineup. I remember WizardWorks being responsible for some pretty decent add on products, such as their amazing D!Zone extension for DOOM a few years back. I used to spend plenty of time fooling around with the new levels, there were over 900, and it was found by me to be more than worth the 20-odd dollars I paid for it. But now, there’s this new budgetware product which is meant to simulate a true deer … Continue reading Deer Hunter woos non-traditional gamers, but not mainstream

Interplay calls on VSIM technology to push gaming envelope

Interplay Production’s latest release, Die by the Sword, takes the behind the back perspective made famous in Tomb Raider and successfully incorporates it into an all encompassing sword fighting experience. The main game involves a warrior named Elric, a simple swordsman who is enjoying a peaceful evening with his girlfriend Maya. They are suddenly attacked by an army of kobolds, and Elric chases after them. Little does he know that other kobolds arrive to carry Maya away in order to be used as a human sacrifice. Returning to the area to find his beloved missing, he races to a cave … Continue reading Interplay calls on VSIM technology to push gaming envelope

StarCraft was worth the wait. Enough said

When I hear that a game that I look strongly forward to is being delayed, it puts a chill in my spine. That’s because when a game is heavily delayed, it usually means that something is seriously wrong and the final product will be a total disaster. Take Battlecruiser 3000, for instance. Here we have a product that was supposed to be the ultimate in space exploration; something in the likes of Privateer, Elite, etc. After who knows how many years of delays, what was brought to the public was an unfinished disc, complete with bugs, crashes, incomplete manuals, and … Continue reading StarCraft was worth the wait. Enough said