In Mass Effect: Andromeda, BioWare continues to rely on humans being at the centre of the universe, which only serves as a means of making aliens the exotic other who are simply there for a quick snog in the engine room.
What Remains of Edith Finch is the second game from Unfinished Swan developer, Giant Sparrow. Ahead of its release, Chella talks to creative director Ian Dallas about the themes, the literary influences and for the game, as well as an insight into what to expect from this surreal tale of the mysterious Finch family.
Marvel have finally rounded out their Defenders line-up with their series about literally everybody’s favourite superhero – Iron Fist. Drew and Chella discuss the show’s mixed reception with a first impressions episode of Argue the Toss.
Horizon Zero Dawn delivers its promise of robot dinosaurs in a gorgeous openworld adventure. Unfortunately, it also delivers a masterclass in cultural appropriation, with no respect for the real world cultures it borrows from to lend its fantasy world a hint of ‘exotic tribalism’.
The best video game openings tell us something about character, the world and set the tone for the game in the most economical way possible. Night in the Woods is the perfect example of the perfect opening line of dialogue.
Chella and Drew discuss their favourite female characters in games – the ones who are strong, independent, memorable for their character not their cleavage or lack of clothes and serve as more than just a love interest. This episode of Argue the Toss is a belated nod to International Women’s Day 2017.
Chella celebrates International Women’s Day 2017, which took place this week, with a list of 10 great games made by women.
THIS WEEK’S ARGUE THE TOSS IS ABOUT ROBOTS, FLESH-COATED BONE ARRANGEMENTS CHELLA AND DREW DISCUSS “EX MACHINA”, CHANNEL 4/AMC’S “HUMANS”, HBO’S “WESTWORLD” AND DAVID CAGE’S “DETROIT: BECOME HUMAN”. NO ROBOT INVASION IS PLANNED. PLEASE ENJOY THIS PODCAST WITHOUT FEAR – A HUMAN.
Chella looks the way games use architecture to create stories and emotional responses, as well as some of the titles and worlds that have influenced the architecture in the game she is currently developing.
With so many great indie games to choose from this year, Drew and Chella have whittled it down to the essential 7 must play indies of 2017. This week’s Argue the Toss podcast is all about those quality games with something different to offer.