Warlords Battlecry is predictable mayhem

The Warlords name has always meant a solid turn-based strategy experience. So it was with some expectation that I delved into the world of Warlords Battlecry, which is the newest real-time addition to this wonderful series. The move from turn-based to real-time is a tricky one. Some game series do it well, while others end up mere shadows of their former greatness. Battlecry sort of comes up between the two extremes. The real-time game is slightly better than the average RTS, but it does not even approach the top of the genre heap, something the other Warlords games did for … Continue reading Warlords Battlecry is predictable mayhem

Imperialism II is a strategy game Renaissance

Ever want to rule the world? More specifically, ever want to rule a Renaissance-era Europe, and its accompanying New World colonies? Then Imperialism II is the game for you. You start off in charge of one of the reigning European powers in 1500, either in a map of Europe or a random one. You have a certain number of provinces, each which contains one principle city. While you start building up your resource network at home, you also must send out a ship or two in order to explore the vast oceans in search of the New World. While your … Continue reading Imperialism II is a strategy game Renaissance