I-Zombie-NEWS

I, ZOMBIE Shuffling To Nintendo Switch in March

I, ZOMBIE, created and published by Awesome Games Studio – the minds behind Yet Another Zombie Defense and Badass Hero – enters new territory. I, ZOMBIE will come to Nintendo Switch next month – March 8th. Soon, hordes of brainless creatures will begin to take over – no one is safe, take precautions!

Awesome Games Studio is proud to announce I, ZOMBIE – a rather different zombie game – is coming to Nintendo Switch. It will arrive in its final form on March 8th, priced at $4.99. The game also includes a level editor, which will allow everyone to test their strategic and tactical skills to the max! It’s all about being sneaky, smart (for a zombie, of course), and biting your way through to lead your horde to victory. All set in colorful, cartoon visuals and a comical atmosphere.

Once you were a human, like everyone else, but that doesn’t matter anymore. Your sole purpose is simple – eat as many brains as possible and turn everyone into your kind. Become a leader of your horde and infect all the humans on the map. Whenever you turn another poor human being into a brainless, green-skinned creature, you gain full control over their existence. You can command your horde to attack armed soldiers, infect helpless civilians, follow you, or await orders. Each scenario requires a different tactical approach and careful planning to achieve world domination.

And if you think you’re done after spreading your plague on all levels, think again – I, ZOMBIE’s built-in level editor lets you build your own maps and challenge your skills just the way you like.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.