SpyWhoShrunkMe-NEWS

The Spy Who Shrunk Me Virtual Reality Game Deploys

Finnish videogame developer Catland releases virtual reality version of beloved spy comedy game “The Spy Who Shrunk Me VR” and announces new sequel to fan-favorite Taphouse series “Taphouse 2: The Taphousening” for PC & VR.

Catland, indie team of six from Tampere, Finland today announced the immediate availability of The Spy Who Shrunk Me VR, the virtual reality edition of The Spy Who Shrunk Me. The Spy Who Shrunk Me VR is available on the HTC Vive, Oculus Rift and Microsoft Mixed Reality headsets through SteamVR. The VR edition is free of charge to all current owners of The Spy Who Shrunk Me.

Step into the high heels of Audrey Smoothspy, legendary superspy armed with a shrink ray and banana peels to save the world from the Soviet menace! It is 1981 and a sinister plot hidden inside a Moscow software house is about to turn the Cold War red hot. Stop General Bolscotchkovich by kidnapping a scientist to a purse, driving a miniature car, defusing a nuke and dropping guards down toilets and paper shredders!

“The goal of Catland is to make hilarious videogames that embrace insanity. If we can make you think ‘what the hell are we playing right now’, we have succeeded at that. We are delighted to finally ship The Spy Who Shrunk Me to VR – the game feels entirely different in VR due to the amazing feeling of scale through the use of the shrink ray,” said Tomi Toikka, Founder, CEO & Creative Director of Catland.

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.