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Techland Officially Becomes a Global Video Game Publisher

Techland, the Poland-based company best known as the developer of many fan-favorite games including Dying Light, Dead Island, and the Call of Juarez series, is proud to announce its move into the international publishing market.

With over twenty years of experience not only as a developer but also video game distributor and publisher in Central and Eastern Europe, Techland has decided to go global as Techland Publishing.

Techland’s CEO Paweł Marchewka comments on the big move: “As a developer, we have worked with many renowned publishers in the past so we know first-hand what makes these kinds of collaborations efficient and satisfying for both parties. After the successful promotional campaigns for Dying Light and Dying Light: The Following, led by our own dedicated team, we believe this is the perfect time to use everything we’ve learned and help other developers.

We believe in a flexible and open publishing philosophy, based on respect for the players. We will encourage and financially support developers through investing in bold, unconventional games with great entertainment value.

Our goal is to release 2 major multiplatform titles, and 4 in digital distribution each year. We’re already scanning the market for opportunities and we’ll announce the first game to be released under Techland Publishing soon.”

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.