STEINS;GATE 0 Gets PS4 Release Date

The wait is over! The highly anticipated STEINS;GATE 0 from MAGES.Inc. has an official release date, releasing on PlayStation 4 and PlayStation Vita on the 25th of November 2016 in Europe and 29th of November 2016 in North America.

STEINS;GATE 0 is a brand new story in the acclaimed Science Fiction Visual Novel franchise. Praised by fans and critics alike for its incredible characterisation and storytelling, STEINS;GATE is widely considered to be the greatest Visual Novel ever made. STEINS;GATE 0 looks set to maintain this exceptionally high standard with a story which explores an alternative world line.

When a scientist Okabe Rintaro realises he is unable to save the love of his life, he sinks into a great depression. Giving up on his friends, his research and, crucially, time-travel itself, a series of events which looks set to endanger all of humanity takes place.

Can fan-favourite STEINS;GATE characters, Mayuri, Farris, Daru, Moeka, Luka and Suzuha bring him back from the brink?

Along with a brand new cast of characters and new scientific themes which fuse time travel and artificial intelligence, STEINS;GATE fans can prepare themselves for an all-new, darker storyline which will blow their minds.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.