riptiderenegadeNEWS

Riptide GP: Renegade Splashes to Xbox One and PC

Independent developer Vector Unit, today announced Riptide GP: Renegade is now live for Xbox One and Windows 10. Vector Unit previously launched Riptide GP: Renegade on PS4, Steam, and mobile devices. The Xbox One and Windows 10 release is an Xbox Play Anywhere title, which means cross play multiplayer, synced save games, full Xbox Live integration, and single purchase for Xbox One and Windows 10 with pricing set at $9.99.

“The Xbox One and Windows 10 versions are finally here and we’re excited to announce that a single purchase on Xbox One or Windows 10 gets you access to both platforms,” says Matt Small, Creative Director and Co-Founder of Vector Unit. “We really wanted to wait until we could take advantage of the Xbox Play Anywhere program and have the game be available across Microsoft platforms all at once. It’s been a labor of love getting Riptide GP: Renegade out on all these different platforms and we’re excited to see the Xbox One and Windows 10 communities join the party.”

In Riptide GP: Renegade, players race rocket-powered watercraft through futuristic environments while pulling off crazy mid-air stunts, outrunning cops, and boosting their way to the front of the pack. Game modes include the challenging single player Career mode, 8 player online races, ghost racing leaderboard challenges, and 2-6 player split screen local multiplayer (requires separate game controllers).

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Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.