PlanetSide 2 Launching on PlayStation 4 on June 23

Daybreak Game Company LLC today announced that the critically-acclaimed massively multiplayer online first-person shooter (MMOFPS), PlanetSide 2 will be available on the PlayStation 4 in North America and Europe on June 23, 2015.

The MMOFPS, which began Closed Beta testing in January 2015, will be available on the PS4 as a free-to-play downloadable title with no PlayStation Plus membership requirement. Already available on the PC, PlanetSide 2 will be the only PlayStation 4 game that allows massive communities of players to come together to simultaneously experience enormous battles, giving players a truly massive-world combat experience.

PlanetSide 2 is currently in Closed Beta and will be available on the PS4 in June with optional in-game purchases via digital download. For players who are interested in an enhanced PlanetSide 2 experience, a Membership option will be available for USD $14.99/month and will include a monthly Battle Cash grant, increased experience, cert, and resource gains, discounts in the marketplace, exclusive promotions, and access to a monthly double experience weekend event.  Additionally, Members will receive priority log-in queue access.

PlanetSide 2 ESRB rating: teen with violence. Visit www.esrb.org for rating information.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.