SinkingCityNewNEWS

Lovecraft Inspired The Sinking City Game gets First Gameplay Trailer

Frogwares Studios and publisher BigBen Interactive reveal a new gameplay trailer for The Sinking City, an open world, action investigation game inspired by the work of H.P. Lovecraft.

The trailer divulges elements of the main character’s mental state, his interaction with the twisted city of 1920’s Oakmont, Massachusetts and the game’s unsettling atmosphere.

Charles W. Reed is a private investigator from New England. Tortured by his past and otherworldly visions, he finds himself in Oakmont, seeking salvation from his creeping insanity. Oakmont, once a trade harbor known for its lucrative smuggling business, now lives in isolation from the rest of the world under a flood of supernatural origins. A place of decay and superstition; players will deal with the dregs of mankind, follow clues they may wish they never found and unveil a cosmic horror threating the world itself.

The Sinking City is an open world, open investigation game set in a Lovecraft universe. The player steps into the shoes of a private investigator who finds himself trapped in the city of Oakmont Massachusetts – a city suffering from unprecedented floods of supernatural origins. The player must uncover the source of whatever has taken possession of the city, and the minds of its inhabitants.

Share this GiN Article on your favorite social media network:
Picture of John Breeden II
John Breeden II
John has spent his journalism career covering just about everything, from small-town meetings and crime scenes to Capitol Hill and the U.S. Congress. He got his start writing about games and technology with a computer column called On the Chip Side, which grew to more than 1 million in circulation and ran in newspapers across several states. Today, John is an award-winning journalist with more than 25 years of experience. His work has appeared in The Washington Post, Newsweek and many other publications, and he writes a regular technology and government column for Nextgov/FCW and hosts security and educational webinars for FedInsider. He is also the founder of the Tech Writers Bureau and the chief editor of GameIndustry.com. He still loves disappearing into games, whether that means crawling through Baldur’s Gate dungeons deep into the night or planning one more big offensive in the latest wargame.