Grand Theft Auto V Breaks Out To Next Gen Consoles

Grand Theft Auto V is hot off the presses for the Xbox One and PlayStation 4.
Grand Theft Auto V is hot off the presses for the Xbox One and PlayStation 4.

Grand Theft Auto V is now available for an entire new generation of players on PlayStation 4 and Xbox One. Players visiting Los Santos and Blaine County on PS4 and Xbox One will experience the all-new First Person Mode, support for up to 30-players in GTA Online, as well as a vast range of major visual and technical upgrades including new weapons, vehicles and activities, wildlife, denser traffic, enhanced damage and weather effects, a tremendous soundtrack update with over 100 additional new songs and much more.

In addition to the increased player count, Grand Theft Auto Online also includes all the existing gameplay upgrades and Rockstar-created content released since its launch on PS3 and Xbox 360. Existing players can transfer their GTA Online characters and progression to their choice of PlayStation 4 or Xbox One, and also get access to exclusive new content in both GTAV and GTA Online.

To order your copy, visit www.rockstargames.com/V/order.

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Picture of John Breeden II
John Breeden II
As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.